Riichi glossary
27 terms with example hands.
Tanyao (All Simples)
A winning hand with no terminals (1/9) or honor tiles.
234 Man

234 Pin

345 Sou

678 Sou

Pair
Riichi (Ready declaration)
Declaring a closed ready hand by placing a 1000-point stick and locking the hand.
123 Man

456 Pin

789 Sou

Pon

Pair
Pinfu (All sequences)
Four sequences and a two-sided wait pair; no triplets or honor pair.
234 Man

345 Pin

678 Sou

Pair
Wait

Chiitoitsu (Seven pairs)
Seven distinct pairs — a special full hand shape.
Honitsu (Half flush)
One suit plus honors only; closed hands score more.
234 Man

567 Man

刻

East

Pair
Ittsu (Straight)
Three sequential runs 123, 456, 789 in the same suit.
123 Man

456 Man

789 Man

234 Pin

Pair
Yaku
Scoring patterns required for a winning hand in riichi (at least one yaku).
123 Man

456 Pin

789 Sou

White

Pair
Meld (Chi / Pon / Kan)
Open calls from discards: sequence, triplet, or quad.
123 Man

456 Pin

789 Sou

White

Pair
Tenpai (Ready)
One tile away from a complete winning hand.
123 Man

456 Pin

789 Sou

Pon

Pair
Dora
Bonus indicators that add han when matching tiles appear in your hand.
234 Man

234 Pin

345 Sou

678 Sou

Pair
Furiten
Cannot win on a discard if you previously passed a winning tile you could have taken.
123 Man

456 Pin

789 Sou

South

Pair
Ron (Win on discard)
Completing the hand by claiming another player's discard.
234 Man

345 Pin

678 Sou

Pair
Wait

Tsumo (Self-draw)
Drawing the winning tile yourself from the wall.
234 Man

234 Pin

345 Sou

678 Sou

Pair
Han
Primary scoring unit from yaku and dora; combines with fu for final points.
123 Man

456 Pin

789 Sou

White

Pair
Fu
Minor scoring adjustments from wait type, melds, and pair.
234 Man

345 Pin

678 Sou

Pair
Wait

Yakuman
Limit hand — typically 8000 base points before bonuses.
234 Man

567 Man

刻

East

Pair
Terminal (1 or 9)
End tiles in a suit; excluded from tanyao.
234 Man

234 Pin

345 Sou

678 Sou

Pair
Honor tile
Winds and dragons — also excluded from tanyao.
234 Man

234 Pin

345 Sou

678 Sou

Pair
Shanten
Distance from tenpai; 0 means ready, -1 means complete.
123 Man

456 Pin

789 Sou

Pon

Pair
Menzen (Closed hand)
No open melds — enables riichi and several yaku bonuses.
234 Man

345 Pin

678 Sou

Pair
Wait

Yakuhai (Value honors)
Scoring with dragon pungs or seat/prevalent wind triplets.
Green dragon pung

234 Man

345 Pin

678 Sou

Pair
Iipeikou (Identical sequences)
Two identical sequences in a closed hand — one han.
234 Man

234 Man copy

678 Pin

567 Sou

Pair
Uradora
Hidden dora indicators revealed after a riichi win — extra han potential.
234 Man

234 Pin

345 Sou

678 Sou

Pair
Akadora (Red five)
Red-suited 5 tiles that count as one han each when part of the winning hand.
234 Man

234 Pin

345 Sou

678 Sou

Pair
Suji (Discard reading)
A defensive heuristic: after two consecutive discards in a suit, the middle tile is often safer.
123 Man

456 Pin

789 Sou

Pon

Pair
Genbutsu (Safe tile)
A discard that cannot be another player's winning tile because a copy is visible.
123 Man

456 Pin

789 Sou

South

Pair
Betaori (Full fold)
Abandoning offense to discard only safe tiles until the hand ends.
234 Man

345 Pin

678 Sou

Pair
Wait


